Deep and Blue
About Deep and Blue
Pack-In-Video released Deep Blue in 1989 as a side-scrolling shooter beneath the waves. You steer a fighter shaped like an angelfish through reefs crawling with mutated predators. The craft packs a mix of weapons and picks up upgrades to boost firepower. Its hull soaks up several hits and slowly regenerates health once you stop firing.
An alien force spread through ocean currents and twisted sea life into aggressive foes. Coastal settlements faced relentless assault and the ANGEL Fish Attack Sub answered the call. Each section ends with a boss fight and every win sends you back into tougher waters. Your arsenal starts with bubble shots for crowd control, adds foam rounds that pierce armor, and flashes bright blasts that clear the way. Taking a hit strips away those upgrades and forces you to rebuild strength.
Reviewers split on Deep Blue’s art style and pace. Some admired the undersea scenes and clever sub design. Others balked at relentless swarms and brutal damage penalties. Many lost momentum when their hard-earned weapons vanished. Critics praised the fresh idea but urged smoother difficulty spikes.