I Was Hungry But There Were Cannons

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Info About I Was Hungry But There Were Cannons

“I Was Hungry But There Were Cannons” is a challenging platformer game that revolves around a hungry character whose goal is to eat as many hamburgers as possible while avoiding various obstacles. Released in 2010 and developed by Armor Games, the game is known for its difficult levels and engaging gameplay. Players must navigate through levels filled with cannons and other hazards, all while trying to collect enough hamburgers to progress to the next stage​​.

The gameplay mechanics are simple yet demanding. Players use the arrow keys to move and jump, aiming to collect the hamburgers scattered throughout each level. The challenge comes from the timing and precision required to avoid the numerous cannons and spikes that can end the game quickly. Each level introduces new obstacles and increases in difficulty, making it a true test of platforming skills. Additionally, the game features a ghost mode where players can race against their own previous attempts or those of their friends, adding a competitive element to the experience​.

“I Was Hungry But There Were Cannons” has been praised for its addictive gameplay and pixel art style. The combination of humor—evident in the absurd premise of a character desperately dodging cannons for hamburgers—and the intense platforming challenge has made it a favorite among fans of indie and flash games. Despite its simplicity, the game offers a significant level of replayability due to its challenging nature and the leaderboard feature that encourages players to improve their scores​.

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