Infiltrating The Airship
Introduction to Infiltrating The Airship
Henry sneaks aboard a massive airship controlled by the Toppat Clan. It marks his fourth adventure in the stick-figure world. He picks from a list of wild gadgets and choices that steer him toward triumph or epic mishaps. Funny cutscenes pop up after each pick and make every path feel brand new.
At each turn players pick a tool from a lineup. One move sends Henry flying with a cannonball. Another lets him eavesdrop with a tiny earpiece. Each choice changes the scene and pushes him closer or sends him crashing off the deck. Fans replay levels to unlock every ending and watch Henry’s wild antics unfold.
Stick-figure sketches bring every scene to life in bright simple lines. The story unfolds through quick jokes and clever challenges that feel fresh each time. Replay sessions reveal hidden bits and charming surprises that keep fans hooked on Henry’s next stunt.